Greyhounds.WebApi

<back to all web services

GetGameConfig

The following routes are available for this service:
All Verbs/config/game
namespace Greyhounds.WebApi.ServiceModel

open System
open System.IO
open System.Collections
open System.Collections.Generic
open System.Runtime.Serialization
open ServiceStack
open ServiceStack.DataAnnotations

    type RTPStrategies =
        | RNG = 0
        | Default = 1

    [<AllowNullLiteral>]
    type RoundConfiguration() = 
        member val CountdownDurationInSeconds:Int32 = new Int32() with get,set
        member val RaceDurationInSeconds:Int32 = new Int32() with get,set
        member val ResultsDurationInSeconds:Int32 = new Int32() with get,set
        member val RTPStrategy:RTPStrategies = new RTPStrategies() with get,set

    [<AllowNullLiteral>]
    type GameConfiguration() = 
        member val Id:String = null with get,set
        member val QueueSize:Int32 = new Int32() with get,set
        member val RoundConfiguration:RoundConfiguration = null with get,set

    [<AllowNullLiteral>]
    type GetGameConfig() = 
        class end

F# GetGameConfig DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml

HTTP + XML

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /config/game HTTP/1.1 
Host: grh1.api.bettor.webhop.biz 
Accept: application/xml
Content-Type: application/xml
Content-Length: length

<GetGameConfig xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Greyhounds.WebApi.ServiceModel" />
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length

<GameConfiguration xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Greyhounds.ReadModel">
  <Id>String</Id>
  <QueueSize>0</QueueSize>
  <RoundConfiguration>
    <CountdownDurationInSeconds>0</CountdownDurationInSeconds>
    <RTPStrategy>RNG</RTPStrategy>
    <RaceDurationInSeconds>0</RaceDurationInSeconds>
    <ResultsDurationInSeconds>0</ResultsDurationInSeconds>
  </RoundConfiguration>
</GameConfiguration>