Greyhounds.WebApi

<back to all web services

GetGameConfig

The following routes are available for this service:
All Verbs/config/game
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using ServiceStack;
using ServiceStack.DataAnnotations;
using Greyhounds.WebApi.ServiceModel;
using Greyhounds.ReadModel;

namespace Greyhounds.ReadModel
{
    public partial class GameConfiguration
    {
        public virtual string? Id { get; set; }
        public virtual int QueueSize { get; set; }
        public virtual RoundConfiguration? RoundConfiguration { get; set; }
    }

    public partial class RoundConfiguration
    {
        public virtual int CountdownDurationInSeconds { get; set; }
        public virtual int RaceDurationInSeconds { get; set; }
        public virtual int ResultsDurationInSeconds { get; set; }
        public virtual RTPStrategies RTPStrategy { get; set; }
    }

    public enum RTPStrategies
    {
        RNG = 0,
        Default = 1,
    }

}

namespace Greyhounds.WebApi.ServiceModel
{
    public partial class GetGameConfig
    {
    }

}

C# GetGameConfig DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml

HTTP + XML

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /config/game HTTP/1.1 
Host: grh1.api.bettor.webhop.biz 
Accept: application/xml
Content-Type: application/xml
Content-Length: length

<GetGameConfig xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Greyhounds.WebApi.ServiceModel" />
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length

<GameConfiguration xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Greyhounds.ReadModel">
  <Id>String</Id>
  <QueueSize>0</QueueSize>
  <RoundConfiguration>
    <CountdownDurationInSeconds>0</CountdownDurationInSeconds>
    <RTPStrategy>RNG</RTPStrategy>
    <RaceDurationInSeconds>0</RaceDurationInSeconds>
    <ResultsDurationInSeconds>0</ResultsDurationInSeconds>
  </RoundConfiguration>
</GameConfiguration>